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Critic Interaction: Not Looking

Critic Interaction: Not Looking

[2015]

This project builds on the development of Critic Interaction for self-exploration of the space. It was created during the Interaction Models module at Universitat Pompeu Fabra.

This conceptual interaction aims to explore the construct “you can only see when you are not looking” and require users to interact with an interface that is only visible when they close their eyes. The idea is that the interface will be visible for an audience when the user is not looking and different effects will be triggered when the user moves their body to “explore” and select the invisible buttons.

Categories: InteractionPrototype